1) Assessing your knowledge on Arduino hardware/software, sensors, SuperCollider, Max.
2) Measuring your expectations.
Understanding course outline, task and project structure, etc. Appreciating the current research and work in the areas of sensor technology with music.
1) Arduino Hardware/Software revision.
2) Potentiometer, piezo, infrared, LDR, ... multimeter. 3) Interfacing Arduino with SC, Max, Processing.
Understanding basic Arduino: power, digital and analogue I/O, communications as well as signal visualisation. Understanding common and affordable sensors used in creative music technology.
Using the simplified C Arduino programming language to make music using pots, piezo and servo motors.
Understanding basic methods to make sound/music within the Arduino programming environments.
Using Servos to make music.
Understanding basic methods to make sound/music by linking servos with Arudino and other environments.
Introduction to Kinect, Leap for motion detection, Brain Computer Interfacing, webcam, ...
Understanding basic methods to make sound/music by using high-end-sensor with SuperCollider and Max.
A short presentation on the present state of tasks to be submitted.
How to pull the strings together work a project idea.
Review and open discussion shall provide valuable information on project’s strength/weaknesses.
Revision/addition of SuperCollider, Max, Processing skills. Midi, ... Checking other website's and Richard's for inspiration.
Reviewing and discussing work with the class or individually if desired. Assignment clarification if needed. Your show your work in progress assignments to the class for feedback.
Compulsory performances of A6 Final. Consider it as a celebration of your hard work.
Due to different student experience and expectations, this outline can be subject to change.
Detailed notes for each week will be added gradually to this website.